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Engine programer - (March of Giants)

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Ubisoft
πŸ“ montreal (administrative region), Canada
πŸ“
Location montreal (administrative region)
πŸ“…
Posted June 04, 2026
πŸš—
Commute Local Area
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Job Description

Job Description

Main Responsibilities

  • Program in a clear and structured manner that meets performance, maintenance, modularity, scalability and compatibility requirements.
  • Is thorough and rigorous in the code structure.
  • Develop, refactor and optimize core systems focusing on the long-term.
  • Compile and understand the project purpose, identify development needs, and assess technical feasibility.
  • Analyze the engine's existing functions and see if they're in line with the purpose.
  • Build and improve the modules that the engine needs.
  • Recommend improvements by designing and implementing new systems, as needed.
  • Propose innovative changes, drawing inspiration from other games or engines in the industry.
  • Maintain performance and optimize systems.
  • Support the features and systems designed for production.
  • Document work performed to transfer knowledge and help user...

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πŸ“ Location Details

πŸŒ†
City
montreal (administrative region)
πŸ—ΊοΈ
Country
Canada
πŸš—
Commute
Local Area

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