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Gameplay Engineer
Cloud Chamber - English
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montreal (administrative region), Canada
Location
montreal (administrative region)
Posted
June 08, 2026
Commute
Local Area
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Job Description
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will work in close collaboration with a talented development team, report to our Associate Technical Director, and be responsible for helping the team craft compelling and immersive gameplay systems that support our creative ambitions, ultimately bringing the world of BioShock to life.
What Youβll Do:
- Work closely and constructively with design and art teams to realize creative ambitions.
- Architect and coordinate the implementation of new Gameplay systems and features for player verbs, camera, weapon, etc.
- Work within Unreal 5 engine, both adapting existing systems and building new technology, in order to fulfill the projectβs technical needs and achieve its creative goals.
- Keep current on technological developments and advancements in the...