📍 Local Job Near You
Lead Materials Artist — PBR, Textures & Pipelines
Ubisoft Entertainment
📍
quebec, Canada
Location
quebec
Posted
June 03, 2026
Commute
Local Area
Local Opportunity Near You!
This job is in your area. Enjoy a short commute and work close to home.
Job Description
A leading global gaming company is looking for a Principal Artist – Materials in Quebec City. The successful candidate will define and deliver the materials vision for an AAA project, ensuring surface quality and visual consistency. Responsibilities include creating PBR materials, optimizing shader performance, and mentoring team members. Candidates should have a strong background in game art, expertise in material rendering, and familiarity with tools like Substance 3D Designer and Painter.
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