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Multiplayer Physics Programmer at Ubisoft
Ubisoft
📍
montreal (administrative region), Canada
Location
montreal (administrative region)
Posted
June 05, 2026
Commute
Local Area
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Job Description
Join Ubisoft as a Multiplayer Physics Programmer to create exciting gaming experiences in Unreal Engine. Collaborate with a vibrant team to develop and innovate physics systems that enhance gameplay.
In this role, you will leverage your programming expertise and collaborative skills to support a team focused on multiplayer game development. You will work with AI, gameplay, and engine teams while developing new physics features using high-performance C and C++. Your efforts will push the limits of the physics engine, ensuring that the systems are not only efficient but also scalable.
Key Responsibilities:
• Collaborate with team leads to assess project needs
• Develop physics features and maintain existing systems
• Explore enhancements for the physics engine’s capabilities
• Debug and optimize systems alongside art teams
• Maintain an organized physics library for scalability
Requirements:
• Degree in Computer Science or Software Engineering
• 5+ years of ...
In this role, you will leverage your programming expertise and collaborative skills to support a team focused on multiplayer game development. You will work with AI, gameplay, and engine teams while developing new physics features using high-performance C and C++. Your efforts will push the limits of the physics engine, ensuring that the systems are not only efficient but also scalable.
Key Responsibilities:
• Collaborate with team leads to assess project needs
• Develop physics features and maintain existing systems
• Explore enhancements for the physics engine’s capabilities
• Debug and optimize systems alongside art teams
• Maintain an organized physics library for scalability
Requirements:
• Degree in Computer Science or Software Engineering
• 5+ years of ...