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Principal Graphics Engineer

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Parallelz
πŸ“ montreal (administrative region), Canada
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Location montreal (administrative region)
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Posted June 01, 2026
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Commute Local Area
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Job Description

About the Role

We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile apps execute and stream pixel-perfect, low-latency experiences to any browser.

You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and the cross-stack interactions between Android/Linux graphics, browser engines, and WebGL/WebGPU. The role demands first-principles thinking, an instinct for getting to the root of difficult problems, and the maturity to ship performance-critical code that holds up at scale.

We are equally interested in candidates with a deep graphics engineering background (game engines, browser graphics, GPU systems, real-time rendering) and candidates from adjacent low-level systems backgrounds with demonstrated graphics depth.

What You’ll Do

  • Own the design, implementation, and evo...

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πŸ“ Location Details

πŸŒ†
City
montreal (administrative region)
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Country
Canada
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Commute
Local Area

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