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Principal Rendering Technical Artist for Hybrid Game Development
Electronic Arts
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vancouver, Canada
Location
vancouver
Posted
May 21, 2026
Commute
Local Area
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Job Description
Drive innovative rendering solutions as a Principal Technical Artist in a hybrid role. Collaborate on shaders and lighting improvements while delivering high-performance technology for advanced multiplayer gaming experiences.
In this senior position, you will lead design and implementation efforts that enhance game quality and efficiency. With over 12 years of professional game development experience, you will use your expertise in shader programming to drive projects from idea to production. Your leadership will empower cross-disciplinary teams to achieve their goals effectively.
Key Responsibilities: β’ Design and deliver new rendering capabilities β’ Champion high-performance shader and lighting technologies β’ Test and validate rendering systems and practices β’ Build collaborative partnerships across disciplines β’ Guide content teams with best practices for efficiency
Requirements: β’ 12+ years in game development β’ Expertise in shader design and implementati...
In this senior position, you will lead design and implementation efforts that enhance game quality and efficiency. With over 12 years of professional game development experience, you will use your expertise in shader programming to drive projects from idea to production. Your leadership will empower cross-disciplinary teams to achieve their goals effectively.
Key Responsibilities: β’ Design and deliver new rendering capabilities β’ Champion high-performance shader and lighting technologies β’ Test and validate rendering systems and practices β’ Build collaborative partnerships across disciplines β’ Guide content teams with best practices for efficiency
Requirements: β’ 12+ years in game development β’ Expertise in shader design and implementati...