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Surfacing Artist for Character Development

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Mikros Animation
📍 montreal (administrative region), Canada
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Location montreal (administrative region)
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Posted June 09, 2026
🚗
Commute Local Area
🎯
Local Opportunity Near You!

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Job Description

Become a Surfacing Artist at Mikros Animation, specializing in character development through textures and materials. Collaborate within a bilingual Paris studio to elevate visual storytelling.
This role supports the look development process and calls for demonstrated experience in visual effects, animated TV series, or film production. You will focus on texture creation and shading, working with tools like Substance Painter and Arnold while overcoming technical challenges gracefully.
Key Responsibilities:
• Finalize character looks and props with detailed nuances
• Create high-quality textures and materials from concepts
• Ensure UVs meet visual and shader criteria
• Construct shading networks tailored to specific assets
Requirements:
• Experience as a Surfacing Artist in relevant settings
• Excellent skills in Autodesk Maya, Katana, and Substance Painter
• In-depth understanding of lighting, color, and shading dynamics
• Problem-solving mindset with a ...

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📍 Location Details

🌆
City
montreal (administrative region)
🗺️
Country
Canada
🚗
Commute
Local Area

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