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Surfacing Artist for Character Development

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Mikros Animation
πŸ“ montreal, Canada
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Location montreal
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Posted May 31, 2026
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Commute Local Area
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Job Description

Become a Surfacing Artist at Mikros Animation, specializing in character development through textures and materials. Collaborate within a bilingual Paris studio to elevate visual storytelling.

This role supports the look development process and calls for demonstrated experience in visual effects, animated TV series, or film production. You will focus on texture creation and shading, working with tools like Substance Painter and Arnold while overcoming technical challenges gracefully.

Key Responsibilities:
β€’ Finalize character looks and props with detailed nuances
β€’ Create high-quality textures and materials from concepts
β€’ Ensure UVs meet visual and shader criteria
β€’ Construct shading networks tailored to specific assets

Requirements:
β€’ Experience as a Surfacing Artist in relevant settings
β€’ Excellent skills in Autodesk Maya, Katana, and Substance Painter
β€’ In-depth understanding of lighting, color, and sh...

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πŸ“ Location Details

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City
montreal
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Country
Canada
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Commute
Local Area

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