Location
vancouver
Posted
June 04, 2026
Commute
Local Area
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Job Description
Become a key player at Electronic Arts as a Technical Artist focused on game production. Collaborate with artists and engineers to optimize workflows, tools, and shaders in our projects.
This role demands a Technical Artist who bridges the gap between creative and technical teams. You should possess at least 5 years of experience in cinematic or game production, along with skills in Python and C#. Effective communication with diverse teams, problem-solving aptitude, and a passion for gaming are essential.
Key Responsibilities: β’ Optimize art production workflows and pipelines β’ Develop shaders and integrate assets into projects β’ Resolve technical issues collaboratively with teams β’ Communicate effectively across technical and artistic domains β’ Contribute to innovative problem-solving strategies
Requirements: β’ Minimum 5 years in cinematic or game production β’ Bachelor's degree or equivalent in a related field β’ Proficient in Python and C#, C++ is a bonus β’ ...
This role demands a Technical Artist who bridges the gap between creative and technical teams. You should possess at least 5 years of experience in cinematic or game production, along with skills in Python and C#. Effective communication with diverse teams, problem-solving aptitude, and a passion for gaming are essential.
Key Responsibilities: β’ Optimize art production workflows and pipelines β’ Develop shaders and integrate assets into projects β’ Resolve technical issues collaboratively with teams β’ Communicate effectively across technical and artistic domains β’ Contribute to innovative problem-solving strategies
Requirements: β’ Minimum 5 years in cinematic or game production β’ Bachelor's degree or equivalent in a related field β’ Proficient in Python and C#, C++ is a bonus β’ ...