Location
montreal
Posted
June 01, 2026
Commute
Local Area
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Job Description
As a Technical Artist, you will join a small, empowered team building an ambitious multiplayer experience in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real - together.
What you’ll do
- Design, implement, and maintain real‑time VFX systems using Unreal Engine and Niagara, integrated directly into gameplay
- Prototype, integrate, iterate on, and debug visual effects in‑editor, in real gameplay conditions
- Collaborate closely with gameplay, animation, and technical design to deliver clear and impactful effects
- Own the readability, performance, and scalability of VFX across GPU and CPU budgets
- Optimize effects using LOD, pooling, and instancing strategies
- Define, improve, and document VFX pipelines and tools to accelerate iteration
- Take end‑to‑end ownership of VFX systems, from artisti...